Blacksmith3d projection brush1/4/2024 (Here's the finished sculpt for anyone interested, I also don't know why I sculpted the belt onto his tunic either. So what's the best way that I can fix this? I was hoping after fixing the geometry after retopologising it would just "go away", but it looks like I can't retopologise my problems. Is there anyway I can project all of the detail apart from the collapsed part of the sleeve? the image above is using quite low projection values to lessen the effect, when I up the strength to get a desired result, it turns into a trainwreck (see below).
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